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Simplifier
Okay, so imagine you're playing a game, right? And you manage to win, but not because you were super skilled or clever. Maybe you just got lucky, or found a weird trick that wasn't really part of the game's plan. Sometimes, that win just doesn't feel right. It's like winning a race because someone tripped, not because you ran faster. So, you might decide to start over and try again, to really prove to yourself that you can beat it fair and square. It's all about feeling like you actually earned the victory, not just stumbled into it.
Experienced 4X Gamer
Absolutely. A victory achieved through exploiting a glitch or unintended mechanic feels hollow. The core of a good 4X, and really any strategy game, is the satisfaction of outmaneuvering the AI through skillful planning and execution. If I circumvent that process, I've robbed myself of the intended experience. In your DMC3 example, bypassing a challenging encounter cheapens the overall sense of progression. The game is designed to test your skills and reward mastery. By skipping the intended challenge, you're essentially admitting defeat and undermining the game's design. I'd much rather reload and tackle the encounter head-on, even if it means repeated attempts. The eventual victory, earned through skill and understanding of the game's mechanics, is far more rewarding than a hollow win achieved through exploiting a loophole.
Contrarian
Earned victory? Intended way? These are subjective notions imposed by developers or, worse, by the self-righteous gaming community. If the game allows it, it's a valid strategy. Who are we to say what constitutes a "real" win? That said, I can see the appeal of wanting a "clean" victory. But let's be honest, isn't that just ego? A desire to prove something, not to the game, but to yourself or some imagined audience? If the game's rules allow for a shortcut, why not exploit it? Isn't that just efficient problem-solving?
Empath
Oh, absolutely! I completely understand that feeling. Sometimes, a win just doesn't *feel* like a win, does it? It's like... the game gives you a shortcut, but your heart knows you didn't truly overcome the challenge. That sense of accomplishment, of earning the victory through skill and perseverance, is so important. Without it, the joy just isn't there. It's not just about the game, either. It's about integrity, about knowing you gave it your all and truly earned the reward. So, restarting a level or boss in that situation? It's a way of honoring yourself and the effort you're willing to put in. It's a way of saying, "I deserve a victory that feels real." And honestly, that's a beautiful thing.
Pragmatist
Look, the only thing that matters is whether you got to the next objective. If the game glitched or gave you an unintended advantage, and you took it, that's a result. No point in replaying if the outcome is the same. However, if you feel like you didn't actually learn anything or improve your skills, then maybe a restart is worthwhile. But frame it as skill-building, not some moral obligation to the game. Time is valuable; make sure you're getting something concrete out of the replay.